【CS:GO】2021年10月8日更新日志

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反恐精英:全球攻势2021年10月8日更新日志 
翻译:@内格夫CSGO 

[MUSIC KITS] 

- Added the bbno$ - u mad! Music Kit, available in regular and StatTrak™ versions.

【音乐盒】

 新增由bbno$创作的《u mad!》音乐盒,提供普通和StatTrak™版本;

[GAMEPLAY]

Danger Zone
- Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map.
- Smoothed camera motion when using ExoJump.

【游戏性】

头号特训
 正在复活的玩家不再能够选择被出生点地图禁止的复活地点;
 使用外骨骼跳跃装置时,运动视角更加平滑;

[MISC]

- Added new VO for Trapper and Trapper Aggressor agents.
- Adjusted ragdoll physics.

【杂项】

 为捕兽者探员以及捕兽者(挑衅者)探员增加新的语音;
 调整了人物的物理模型;

[MAPS]

Dust 2
- Re-tired visblocker from T spawn to mid.
- Blocked unintended wallbang.

【地图】

炙热沙城2
 调整了T出生点到中路的视野阻隔;
 阻止了意料之外的穿墙点;

Insertion 2
- New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not.
- Other minor tweaks.

突入点2
 为办公楼的窗户更换新的玻璃材质,以便从内部观察玻璃是否被打破;
 其他微小调整;

Ravine
- Fixed bomb stuck spot near spawn.
- Clipping fixes.
- Updated radar.

霜夜城堡
 修复了出生点附近卡住雷包的地点;
 碰撞体积修复;
 更新雷达地图;

Basalt
- Added a reception desk to B Connector.
- Added an additional window to Red Barn.
- Removed railing on A for easier movement.
- Visual upgrades to bombsite B.
- Visual upgrades to Red Barn.
- Added literature.
- Added a fuzzy carpet.
- Small visual upgrades across the whole map.

冰火岛
 在B连接处增加一张接待桌;
 为红色谷仓增加一扇额外的窗户;
 移除了A点的栏杆,以便移动;
 B包点视觉效果升级;
 红色谷仓视觉效果升级;
 增加一个绒毛地毯;
 全地图范围的微小视觉效果升级;

County
- Disabled physics on window at creek house.
- Removed possibility to set metal frame of the quarry building in motion.
- Set proper scale on metal containers.
- Improved cliff models collision.
- Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump.
- Fixed collision on aspen tree models to prevent players from getting stuck.
- Fixed global sound on bunker doors.
- Fixed all reported stuck spots while jumping.
- Increased fade distance for corn field.
- Clipped beach part of the map to prevent players from escaping the map with bump mines.
- Extended watertower ladder.
- Fixed reported floating barrels/turrets.
- Made waterfall floor more shallow so that the items can be picked up.
- Closed of some of the rooms in haunted mansion.
- Renovated haunted mansion.
- Removed killzone on the left side of the bridge.
- Optimizations.

无人之郡
 禁用了溪边房屋窗户的物理模型;
 移除了使采石场建筑的金属框架移动的可能性;
 将金属集装箱设置为合理尺寸;
 改进了悬崖模型的碰撞体积;
 裁剪了山洞天花板和木屋房顶,以避免玩家使用外骨骼跳跃装置时卡住;
 修复了白杨树模型的碰撞体积,以避免玩家卡住;
 修复了地堡门的全局音效;
 修复了所有报告的在跳跃时卡住的地点;
 增加了玉米地的淡出视野距离;
 裁剪了地图的海滩部分,以避免玩家使用弹射地雷跳出地图;
 增加了水塔梯子的长度;
 修复了报告的悬空炸药桶/炮塔;
 使瀑布的地板更浅,以便捡拾物品;
 关闭了鬼屋区域的一些房间;
 重新制作鬼屋区域;
 移除了桥左边的死亡区域;
 性能优化。

原文地址:
https://blog.counter-strike.net/index.php/2021/10/35655/
https://blog.counter-strike.net/index.php/2021/10/35661/


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