【CS:GO】2020年12月8日更新日志

反恐精英:全球攻势2020年12月8日更新日志 
翻译:@内格夫CSGO 

[MISC] 

- Fixed a crash related to pinging rotating car model in Engage.
- Fixed Operation Shop buttons to appear correctly on OSX and Linux.
- Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches.
- Added background movie fallbacks.

【杂项】

- 修复了在“车展大厅”地图中,与标记旋转汽车模型有关的崩溃;
- 修复了大行动商店按钮,使其在macOS和Linux系统上正确显示;
- 修复了一个罕见的错误,该错误会使一些“狂牙大行动优先权”的游戏设置被应用在一般的竞技模式中;
- 增加了主菜单背景风景;

[MAPS]

Guard
- Blocked off construction corner.
- Added new cover for players entering the site from connector.
- Pulled drop a little closer to site.
- Shifted all covers on site to adjust angles towards bridge and archway.
- Slightly shifted connector between back alley and site.
- Partially restricted sightline between connector and pit.
- Decreased depth of restaurant corner.
- Decreased depth of VOOLT corner.
- Mitigated head peek close at stairs tunnel.
- Slightly mitigated head peek behind dumpster.
- Added minor visual details.
- Various texture updates.
- Dehexagonized beer bottles.
- Removed collision on window planters (Thanks Bubza101).
- Fixed missing faces on beer crates.
- Fixed a pixel gap on street (Thanks u/iBearably).
- Fixed grammatical errors on street signs (Thanks Sysel).

【地图】

守卫所(地图)
- 封闭了施工角落;
- 增加了新的掩体,以便玩家从连接进入包点;
- 将出生点和包点之间的距离略微拉近;
- 移动了包点的所有掩体,以调整相对于桥梁和拱门的角度;
- 轻微移动了后巷和包点之间的连接;
- 部分限制了连接和大坑之间的视野;
- 减少了餐厅角落的深度;
- 减少了了VOOLT角落的深度;
- 减少了台阶隧道位置的头位掩体;
- 轻微减少了垃圾箱后的头位掩体;
- 增加了一些视觉细节;
- 一些纹理更新;
- 去除了啤酒瓶的六边形建模;
- 去除了窗户花架的碰撞体积(感谢Bubza101)
- 修复了啤酒箱上缺失的表面;
- 修复了街道上的一个像素间隙(感谢用户iBearably)
- 修复了路牌上的语法错误(感谢Sysel)

原文地址:https://blog.counter-strike.net/index.php/2020/12/32022/


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原文链接: /【CS:GO】2020年12月8日更新日志

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